SainnQ
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Posts posted by SainnQ
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I've been hurtin' lol.
I finally opted to completely over-buff the only armor I had available, Wolf Armor.
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So I've got to battleships, managed to capture a Praetor, after dealing with what seemed like 20 Elite Caesans, and 4 officers of various ranks.
But I've yet to unlock any other aircraft besides the Apollo, MiG, & the Cheburaska.
Am I missing something? I've also not unlocked Sentinel or Predator armor, but I have MAG weaponry.
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Would there be any technical reason in particular I might not be able to craft Alien Alloys anymore?
I'm running firebat, although I may be missing the hot fix. Would that be why?
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Yeah, I've been using EditPad Lite, it's a bit of a nightmare lol.
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Shit, I suck at communication.
You know how, building a corsair could take X amount of days with one Engineer, but for each additional Engineer a given reduction in the build time is shown?
I was hoping I could tweak the value by which each engineer/scientist lends to an overall reduction in R&D. Did that make sense?
I was hoping there was a more elegant method of modifying research & manufacturing times. Rather then just going in and halving or putting the R&D time in as 1 for everything.
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I've been googling and perusing the websites search function for roughly 30 minutes or so. I tend to just look, and do fine in finding what I need to know. But this required me to make an account.
I know you can outright modify the days required to research/manufacture something to completion, you can modify the holding capacity of the related facilities to increase your overall personnel up to the maximum capacity.
But is there a way to modify the bonus individual staff members lend to research or manufacturing when assigned to a process?
(Mod Update) XNT Into Darkness V5.3 - "The Firebat" (DISCUSSION THREAD)
in Modding Discussion
Posted
I may be misspoken, but things like this should probably be shown somewhere as changes to the game.
I saw no mention of this, so it never occurred to me.
Time to go pillage for data cores.