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Leimboy

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Posts posted by Leimboy

  1. I have noticed that shooting from point blank (next tile) or 1 away seems to miss alot (and will shoot the adjacent tile). 2 or more tiles away and shooting seems much more effective.

    This would be cool if it is a feature and the shooter is equipped with a rifle. In that case this could reflect that shooting a rifle at a (presumed) moving target at close range is harder than from a distance.

    This penalty should not affect pistols or shotguns (ie. they hit more often than rifles at close range) and should be even harsher for heavy weapons (MGs and rocket launchers).

    Maybe this already is handled by hit % and in that case this is just a bug ;)

  2. I would also like to see Xenonauts on GOG.com. I would gladly buy it from GOG as well as the pre-order I already got.

    The price tag shouldn't be a problem as I think every game negotiates it's own price. When they released The Withcer 2 on GOG.com it's pricetag was $39.99 I believe (or was it $32.99).

    Anyhow, I think Chris will have a word regarding pricing of Xenonauts on GOG.com.

    Also, many of the customers of GOG.com should be very interested in Xenonauts as the original X-COM is already a good old game and I believe many are visiting GOG.com too see if it's there. I know I did :)

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