yes i do know but i have lost some good soldiers that way when a dropship is attacked by UFO fighters that i haven't got to in time.
what im saying is sometimes due to varying reasons (a closer dropship either being used or coming back from a mission with heavily wounded troops, i know i can re-task a ship) i have to use a dropship that if escorted by interceptors the interceptors run out of fuel and the whole squadron has to turn around.
it would be good if you could choose to send the interceptors back, yes the dropship would be undefended but it is usually quite close to the dropsite so fairly unlikely to be attacked.
If the whole squadron has to turn around by the time it gets back to base and i re send the dropship the crash site disappears.
just one thing i dislike about the Valkyrie, you cant abort the mission without loosing troops. say you are on a terror mission and you are getting battered you can, with the other dropships, retreat to it and get out of there. i know the valkyrie drops pods but in the description it says the pods use thrusters to slow down near the end. well those thruster should be able to lift the thing off. Add to the description that the pods have a homing function, where the troop gets in a pod (not necessarily the one they got dropped in) and it speeds back to base where it crashes into the medbay with said battered troop.....ok maybe no the last bit, thats just my imagination.......