Really wonderful mod, but the first enemy type, the bloated humans (like the reaper zombies, but they don't develop into reapers), are WAY too many hit points and FAR too fast! Plus they resist pistol and shotgun hits. It's incredible what it takes to kill them. It's simply terrible game balance with these guys. They are the most plentiful, absorb enormous amounts of damage, and run like the wind.
I want to know where their speed and health is defined so I can edit it. If I change their stats, everything else is excellent.