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ulminati

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  1. I'm on the steam XCE branch and I can confirm these bugs. Game crashes when AI gets reaction fire. Game crashes when I target explosives (stun grenades, rockets, regular grenades) in a manner where an alien would be in the AoE. When an alien kills a xenonaut, the game doesn't crash, but hangs perpetually and the AI turn never ends. removing "<DeadSoldierNotificationDuration>3.0</DeadSoldierNotificationDuration>" from config.xml in the CE settings mod seems to have fixed the AI hang. but not the others.
  2. Removing the line stopped my game from hanging, but then once the aliens turn ends, I crash regardless.
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