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PegasusOrgans

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Posts posted by PegasusOrgans

  1. A game like this should not punish you if you don't follow exact instructions. This is a game, not instructions for building a table. The original X-Com, while punishing, allowed you to play however you wanted yet managed to be difficult just the same. I >>NEVER<< had to read a guide to play/finish it. That is just bad design IMHO.

  2. I was wondering/hoping to see the ideas added eventually as an expansion

    or "DLC". Also, I wondered if any were reached post-KS, and will be included

    in the full game. In case some have forgotten, they are:

    $180,000 - Military Base terror mission tileset!

    $205,000 - Tileset-specific friendly AI soldiers!

    $230,000 - Motion detector!

    $255,000 - Soldier Memorial screen!

    $280,000 - Vehicle combat experience!

    $305,000 - Pilot portraits & callsigns!

    $330,000 - Proximity grenades!

    $355,000 - Tall grass!

    $380,000 - Human psionics and blaster bombs mod!

    Those all sound really nice features, and I'd throw money at the

    thought of having them!

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