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superman81906

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Posts posted by superman81906

  1. On 7/24/2023 at 12:57 AM, Chris said:

    Hmmm. The game is actually set to generate fewer female recruits than male ones, but glancing at a new game I'm wondering if this value has somehow got inverted. There does seem to be more women than men. I'll take a look.

    EDIT - nah, just looks like random variance. I created four new games which had roughly the right percentages and I think the current one was just an anomaly. The female recruit chance is 25% and you might just be seeing an unusual number of high random rolls.

    I have started quite a few games now and I can say that no matter what the percentage is set at, I am consistently getting approx. 30% to 50% females across the board.  The 25%/75% ratio seems like a good distribution, but not sure it is working as intended.  In this case, an option slider would be a great idea. The male to female ratio in a combat game is a very personalized choice for gamers, and the ones that don't care will not be affected.

  2. Doing a collect 10 data cleaner mission and it is going badly.  Can not abort mission so it looks like I will have to suicide my whole squad?  Or am I missing something?

     

    EDIT: For anyone else that does not know, the abort mission is in the menu after you push ESC.  Maybe they should put this button on the tactical screen?

  3. When I do ground combat, the only time I fight more than one alien is when I get unlucky and push too far. Back in 1996 their was a game that you could mod and one of the parameters of the ai was to have one unit follow another. In this manner you could have say 2 or 3 aliens stay close together for combat. If a game did it in 1997, then could this game do it too? Or is their another option to make this happen?

  4. I want to not only add a few more weapons to existing vehicles, but use the same sprites as the 3 vanilla vehicles and make upgraded ones with better armor, different colors, etc... I can not find the spectres for the vanilla vehicles and have no clue how to use an unpacker.

    What is the easiest way to make a Hunter 2 vehicle that is mostly the same as the original Hunter, but with better armor? I know how to add vehicle weapons and change the values of the weapons and armor for them. But spectres??

  5. My armor shows up, I can produce it, I can wear it. In the equip screen the names of my armor all show correct. But in the manufacture screen all I get for the name of my armor is #####. I have it correct in the strings file. Where does the manufacture screen look for the name of the items to produce???

    thanks

    Also, any way to start with more than 10 soldiers at your beginning base???

    What mod makes xeno aircraft destroyed perm?

    Why are all the custom female soldier names pointing to the same portrait? custom_01??

  6. 1. I would like my best/officer soldiers in diff colored armor. If I wanted to add basic armor in grey (I have the sprites to do it) I would add it to the armour_gc and the armor I guess, and what other files?

    2. If I wanted to add a vehicle, use the existing sprites, just re-color them, besides vehicles and vehicles_gc, what other files do I have to add the information to?

    3. If I wanted to add an m103 grenade launcher to my m-16s, I can make the pics for it and the grenade ammo, but can more than one ammo be assigned to a weapon, and how if it can? You would not have both ammo in the gun at the same time, you would load and shoot the grenade.

    4. Just for my own knowledge and sanity, why would the best soldiers in the world go to even their first missions with NO armor at all, just skimpy clothing? Even if the armor of their time did nothing to energy weapons, it is still a combat zone and it would help agains explosions or friendly fire, or what ever.

    5. Can the AI handle the aliens having a ground vehicle to attack you with? And if I added a special alien or vehicle for them, is their a post that I could read to help?

    If you know of a post that can help that would be great, as my searches have only produced parts of the info I need.

    STILL CAN NOT FIND THE OPTION TO MAKE XENO FIGHTER JETS CRASH PERM! AND NOT GET RECOVERED, ANYONE KNOW WHERE THIS IS?

    Thank you...

  7. well I read it, and it does point to the basebuilt.lua , but says nothing about what to do to include items right from the start, tried 10 different ways, started new games, and nothing is different?? How do I change the basebuilt lua so it will change the starting iteams/vehicles?? thanks

  8. Why do the files come in .php format when the mod tools looks for .zip? And how do I use 3 or more different mods together using the tools?

    Does the file name have to stay "attachment" or can you name it what you want?

    Need help... thanks

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