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tichowe

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10 Good
  1. awsome game felt so much like x-com yet so different loved every min of playing it just "completed" operation endgame and it was far to easy and far to quick to complete. completed in "" because it bugged not letting me through end door however when quitting the game it gave victory message strange the reapers posed no threat and was stupidly easy to deal with i had 2 snipers, 2 heavy, 2 shields, and rest were rifleman man (4 of them were trained) i packed out my squad with fresh recruits that hadn't had a single mission everyone was using plasma weapons with sentinel armour using the valkyrie drop ship splitting my squad in two and leaving 8 of the rifleman just passed the first junction was able to line the 8 rifleman up (2 trained for accuracy and double shooting if things went bad)using half the rest to go left and right to take reactors easy then regrouped the 2 squads in the reactor room and pushed up the middle to complete the door opening and closing is easy way (even an exploit) to take pot shots and kill everything without taking damage. the 8 guys lined up allowed for 2 aimed shots (one from each) leaving each person with a snap shot if needed (but never was) they easy stopped the reapers before they could even move so that became so easy and a shooting gallery (ended mission with over 110 kills lol) i explain this because this is my suggestion how to make the reapers more of a threat after 3(or x-number of turns) after they start spawning increase the number of reapers by 1 or 2 this will completely stop the reserve force from holding them back and will over whelm them in a couple of turns. also this mission is so very small the large alien base is 4 times bigger at least, I was expecting at least three levels (like the UFOs) or more and fighting from what looked like a hanger bay all the way up to a command deck anyway game looks completely amazing and cant wait for the final version
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