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cb6dba

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Everything posted by cb6dba

  1. Before I post these in the bug forum, I wanted to check if anyone has also seen this; 1). Base attack, soldier wearing wolf armour equips to use C4 -sprite switches to normal armour sprite. Switches back when equipping another item. 2). Also base attack, Shield missing form sprite when equipped with Wolf armour - juts looks like the soldier is carrying nothing.
  2. Until the update is done, you can edit the missionscore_gc.xml file (I set to to what it was in V19 stable). I tried to play on with the file as it was and never managed to end a mission in plus points (except terror missions).
  3. Hi, mandatory first post :-) I jumped on the bandwagon late after playing the demo ages back (work and other boring stuff got in the way - as they do..) and have only really been playing since V19. Am really enjoying the game and the new V20 Stable. Have been playing it for a day or so and so far I have noticed the following; - In the hire/fire screens it is not possible to recruit engineers (not sure if this is the same for scientists) if there is no workshop capacity (but living space is available). I noticed this while trying to recruit engineers for a workshop that was due to be completed in a day. - Although I really like the new recruitment screen (and the rest of the base screens), the old way of seeing if a soldier was carrying too much weight was easier (bar went red). Now you have to look mat the time units. Minor issue and I suspect comes down to taste. - When in dog fight mode, for some reason the Foxtrot seems to re-enable its missiles once they are in range (they go from red back to green without me clicking on anything - I disable them so light scouts dodge a sidewinder first etc). I need to check this more however. - Transfer screen still has hashes in place of text on the transfer button. - Zero's on tactical combat results screen (easy to fix, I just edited the score file with the values from V19). - Minor quibble, in the Ufopedia, the number of crew is stated for each given for each Ufo - so far I have had light scouts with more crew than listed (for one there were 5 dead in the UFO and I took out around 5 others during the course of the mission). Total was more than the listed crew in the Ufoapedia. Great game, really enjoying it.
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