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AcidScald

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Posts posted by AcidScald

  1. just build one and jump into combat.

    it was night mission and deployment looks nothing like

    video on youtube

    - the square of deployment space much smaller and troops will not turn in to other directions (will not explore area around this small drop box);

    - after finishing the deployment phase everyone should be on the square borders or they will be not able to leave it;

    - and it stays also black after deployment phase (like no textures) ;

    save game here

  2. Have found few collision bugs or may be a ?features?:

    1) if you try to enter a building with stuff in it (in my case was bags in desert map) covered with fog of war xenonauts will stuck in this stuff. they will not stop if something blocking their way they will just continue to walk to the point I told them to walk. and if that point taken by some cover they will stuck in that cover.

    how to reproduce:

    -save before enter the "dark" building

    -enter the building and check that the is stuff there and no aliens (as the troops will stop as soon they saw some) -remember the position where you want to stuck

    -load game and click on the point you selected (you should have a question mark instead of "move count" number when you select a destination point)

    2) During base defense "unit rearranging mode" using vehicle you can destroy all barricades around the command center and the "table with map" in command center itself. they will be destroy when you finish rearranging mode(during rearranging mode they showed as not broken). but you cannot destroy box on that phase, never the less you can destroy them by vehicle during combat.

    also I experience some strange things:

    a) walls when the rocket explode near by or hit the wall. It looks like the image of broken walls is not on it's place (entrance side of command room)

    b) out of 3 entrance cells to the command center room only 2 can be taken by xenonouts. (I didn't check the other doors but I think all the doors with the entrance panel not allow to put trooper next to that panel)

    3) this is more complex one: dead vehicle (in my case was hunter) is not treated as a barrier. find out this during Base defense. How to reproduce:

    - put all you troops in command center room and vehicle too (by using a collision from previous point).

    - let the aliens invade

    - block the entrance with vehicle and kill it or let it to be killed

    From now aliens will try to run elsewhere (can't follow due to vehicle blocking the entrance/exit)

    - save/load and now aliens just enter the command center through vehicle body

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