ZombeeBacon
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Posts posted by ZombeeBacon
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On 17/04/2017 at 1:03 PM, Puciek said:
Adding squad on squad multiplayer/solo with switchable sides should be relatively easy (UI might need some changes) because, fundamentally, aliens play by the same rules as your troops. But adding a campaign sounds like a lot of work, so I'm not so sure - maybe a DLC?
Having a multiplayer aliens vs xcom option (separate from the campaign) would be interesting and breathe a lot of new life into the game. Aside from that, I don't really see playing the aliens as a campaign working out: lets be honest, the only reason it's possible to win as Xenonauts is because human player > AI.
It would be really interesting to see a MP though, I suspect people would figure out the "best" tactics pretty early on. Balancing the alien tech for MP would be very different than balancing for the AI-controlled aliens.
Imagine if you could control Reapers: who wouldn't just lurk in narrow corridors waiting for some Xenonauts to come by? -
I like idea 2. Did the refueling/re-arming take place in parallel in Xenonauts? I can't remember, I might be thinking of the original XCOM games...
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This looks awesome man! I can't find a link for the download, I assume it's not released yet as it's just a small teaser?
Just discovering the joys of modding my Xenonauts
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This is going to sound really silly, but I can't find my saved-files to upload....? I downloaded through steam and after a bit of searching around it seems Steam occasionally saves game-files to strange locations. Anyone know where the Xenonauts game is saved? I Found the game directory, but no files that look like they might be save-games.
This infinite movement loop really put a hamper on my Ironman game.... >_<
-- edit: Nevermind, the self-apply fix worked like a charm! Thanks to BeronBlackclaw! You are awesome!
Some thoughts on initial experience for X-2
in Xenonauts-2 General Discussion
Posted
Picked up X-2 on release, started a couple of playthroughs and made some notes along the way. I'm not particularly far yet... maybe 40 days, but I've replayed the first 40 days a couple of times so far. I'll just regurgitate my notes/thoughts in no particular order, as I'm keen to help with feedback and make X2 as good as it can be
A little context beforehand: I've played a lot of the original xcom (actually it was TFTD, but it's basically the same game with spookier maps ), and I played a lot of X1. I love X1, I thought it was an amazing tribute to original XCOM, so awesome work on that front.
Okay, about Xenonauts 2...
After the first "data snatch" mission, you get a tooltip titled CLEANER NETWORK, but none of the highlighted words would create the expected tooltips
When renaming, you click the pencil icon, and then you have to click the same icon again on the popup. This is kind of annoying, because I already showed my intention to rename the soldier. I think if the soldier name was pre highlighted, it would make this much smoother. I rename all my soldiers after friends/family, and this is an annoying user experience peeve
I can see that I can sell stuff (eg alien corpses) from my stores, so perhaps this is the replacement. However I also notice that if you sell a bunch, the value goes down. I'm not sure as I'm only 40days in, but I suspect this is going to feel sad as the game progresses
The same for Sebillian regeneration & vision (how can you confirm this on an autopsy?)
I think this is a bug, because if not then it's actually detrimental for my guys to get multiple medals in a mission, and I would prefer they spread the medals out to get the maximum stat increase
It feels crazy (and honestly, kind of cheap) that I can research an alien magnetic pistol, and then 8 days later be able to create autocannons for my aircraft?? I really feel the progression of X1 & the originals has been lost, and that's a bad thing. We lose out on the satisfaction and the desperation of 'OK, I've research this alien pistol and alien rifle... I just faced off against some kind of alien cannon. If I can just hold off for X more days and get that researched, then I'll crack the secret of plasma technology and then we'll see who's laughing, Aliens!'
OK, that's me for now! Sorry about the wall of text. I expect I'll add some more notes when I'm a bit further into the game.
Cheers!