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VortexDr

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  1. [video=youtube;sGjwzY1ZdOw] http://www.kickstarter.com/projects/5livesstudios/satellite-reign Satellite Reign is a real-time, class-based strategy game. You control a team of four agents, each with distinct and unique abilities, collectively battling for control of a fully simulated, living cyberpunk city. The game world is designed to facilitate emergent gameplay, giving you the tools and freedom to play how you want to play, so you can create strategies and scenarios that not even we had anticipated! Customize your team with the strength to destroy your enemies head-on, or hack into their facilities to manipulate their infrastructure without them ever knowing you were even there. Will you take down your enemies with brute-force? Covert espionage and infiltration? Or will you use propaganda to influence the citizens of the city and overthrow the controlling powers? http://www.rockpapershotgun.com/2013/07/02/satellite-reign-and-syndicates-simulation-legacy/ (Very informative RPS interview) The city is huge and you can move around and tackle objectives however you want to. You won't be spoon-fed one mission after another, you'll be able to use whatever means you can to get to your final goal. Bribe scientists to advance your technologies, and kidnap doctors to augment your agents. Steal money from the banks to fund your war against the corporations, and exploit neural implants to bend the will of others. Or, try to take your objectives through good old-fashioned brute-force.
  2. Sorry if this is a stupid question but I tried some searches to find out which files I need to edit to change price and build time but wasnt able to find which ones. A post said items.xml but I cant find any aircraft in there.
  3. Bummer, lol because my machine gun guys are the only people able to hit the broad side of a barn
  4. Having just started (middle of october) I can def echo that we need more maps. I must of seen the same very small farm and industry map 20+ times Overall awesome game tho!! Totally in love. Sad I didnt see the kickstarter as I would of loved to have some of those extra stretch goals. I'm curious. Are there any plans to potentially have a sequel developed in Unity? Or another kickstarter for an add on? Have been doing some reading and it seems the engine being used is a biggest hurdle so I suppose I rather see them move on to an engine that has a proven track record.
  5. Yeah love the look of those, adds a lot of immersion. Any chance they could be modded in if there ends up being no time? Is the functionality to support them still there?
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