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LittleNicky

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  1. I did this many times. I played a few times that for fun I used only grenades on the harder difficulties after I patched the game. Without the patch the difficulties did not matter. I did this with grenades only for fun but it worked and there was freedome in the game to allow this. This is a good example of how that give the players more freedom is more fun. This is not true about the new game. There is no options except to use one grenade or wear a shirt etc. I became bored with no options.
  2. I do not understand this. I look things up many times because my english is not as best. This term meaning 'The act of taking a product and watering down elements of it to make it appeal to a broader mass market. This often damages or destroys the very elements that gave the product any appeal in the first place.' is what that happened to the new xcom. Maybe I am not realizing the meaning that you think. This one I quote above is the one that I mean when I say about the new xcom.
  3. This new game does not require much strategy. This is not comparing to the first game. I am meaning all by itself. The strategy parts does not require for much input from the players. I have the feeling of the game holding my hand through the strategy parts. It allows me to make some very limited decisions on the tactics things but that is not the strategy parts. The new game requires strategy of follow directions the workers say to do and you win. That's how it happened to me anyway. There were no options that are meaningful to do except to let me be led around doing what I am told.
  4. I agree that the new game should not be 60$. To do again I would buy it for maybe 20$ or 15$. There is no replaying worth in the new game. I beat on classic and started on impossible but got bored. Actually I did not have the feeling like I beat it. More rather it beat itself while I clicked things that are very obvious. This is not a good game design to me.
  5. I agree. Minecraft is very much fun. I cannot understand Dwarf Fortress. I do not know what I see on the screen. We are opposite I think. I like the games that bring me in for many hours to let me do many things freely. I am 343 hours on fallout new vegas as example
  6. I think I know the reasoning now from this. I think you do not play a game for the game itself. It seems you play a game for the beating of it. I am not like this and rather to play a game for the fun of the game and for being creative and doing many things. I do not even really care if I can beat it. I am still playing fallout new vegas even today and have never beaten it and it is fun to me anyway. I think this is why we do not agree on the new xcom.edit - Now that I think back I do not remember beating the first xcom game as well. Yet it was fun to me.
  7. I did not think at all to beat the new game. It almost played itself for me to watch. I do not like that.
  8. This is exactly the point in question. it was possible to make a play style as such because there was freedom to do so. In the new game there is no freedom to do things as this. Dumb down is exactly what hapened. as if fraxis is afraid a player can do some things he wishes and instead gives very limited options. This is almost 'dumbed down' by definition. I do not undertand how you think this is not.
  9. Soldiers don't stop when they see the enemey. They cannot fire on the enemy and then run. they cannot use actions for things like to heal with the medkits then do other things. Soldier is locked to some things like weapons and ability if he is a certain class. Soldier classes are random assined to the soldiers. They cannot shoot the things in the world but by missing the enemy. The equipmrnt for them is making no logical reasoning for things like shirt or scope or grenade. I do not understand. All these things are not for more options. They are less.
  10. I think you are asking about the fraxis game? Sorry for my english is not as good. I might be incorrect.The fraxis game does not give me a good feeling of freedom to do things. there are some places like soldiers with litle control of them and their equipment. This is very bad for the players. If I didn not understand I am sorry.
  11. All of my terror mission happened in the night. I think the terror mission maps don't have a day.
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