"has anyone complaint about the autopsy graphics of the xcom-eu?"
There are so many things to complain about in X-Com: E.U. that I could write an essay. I totally agree with you- one of the things that were so cool in original X-Com was dying of curiosity while waiting for research to complete. In the new game research is a boring formality on the way to getting a new gun. I have noticed that I haven't went back to Ufo-pedia once throughout the game- it is just not that interesting to look at.
Ok, some more points:
6) Game graphics. By 2012 the graphics already feel dated. "Silent Storm" which was released in 2003 has better graphics (in my opinion) and far better tactical gameplay. In S.S., your view is not locked in isometric perspective- you can zoom in and rotate around freely. There is no need for isometric perspective in 3D. X-Com: E.U. designers claimed that keeping isometric perspective was to "keep true to original gameplay". That's the funniest line I read! They'd better "keep true to original" through all the other things they cut out- like the actual enjoyable gameplay!
7) Replay value. There is none. Once you play this game once you will not want to do it again. Maps are all pre-made and not randomly generated. Even throughout single pass-through you will fight on repeating maps- without any justification for coming back. All maps look like generic urban or forest locations. There is no geographic feel. Choose Egypt or UK for your next mission will result in same generic urban map with no differences other than letters on ads.
8) Character development. In this game, there are no character stats like bravery, precision, speed, stamina, etc,etc,etc. Everything is decided by "perks" which are granted to character after a certain number of kills. You cannot select your squad on the basis of who is braver, can carry more stuff or is less susceptible to psionic attacks. Characters are assigned classed after the first mission- and they are locked to particular types or weapons after that. This makes the game feel even more like a primitive board game.
9) Tons of game-destroying bugs. I played in Classic mode with "Ironman" enabled- meaning you cannot reload previous saves. Due to tutorial bugs, some saves left game in such a state it was impossible to proceed. For example, I started building "Alient Containment" and exited the game. Upon reloading, tutorial asked me to start building it again. But, building the containment was already in progress and I could not select the same action again! Thus, tutorial locked me in that position- requiring me to perform action that I couldn't. 1 hour of gameplay down the drain just like that. This happened to me twice in various spots in the tutorial, until I have given up and turned Ironman mode off to be able to reload previous save in case I got stuck.
Action system is also bugged. As I mentioned, sometimes the action system decides that it is okay to shoot through walls, ignoring "full cover" status of the obstacle entirely. No, this is not the good old shoot-alien-through-window or destroy-a-wall to kill alien behind it. The shot just passes through the wall without damaging it and kills character taking cover behind it.
Sometimes characters shoot in one direction and hit targets to the side or even behind them (the opposite of the direction they are shooting). Just one more example of disconnect of "roll the dice" system and 3D sequences that are supposed to represent it.
10) Cheap attempt at pop-culture appeal. Apparently, wearing a helmet is a purely a fashion statement. It is basically like selecting an alternative haircut. The brave X-com soldiers go into battle bare-headed without any protection. I guess they wouldn't look cool otherwise. Well, in this game there is no body-part-specific damage since everything is decided by random number generator anyway.
11) Price. $50 for this mediocre game (even if all bugs are fixed) is way overboard. I wouldn't pay more than $10 for this game, even if my initial expectations weren't as high as they were.
Pheeew. Letting those things out makes me feel better already. I can't believe I've been had for $50.