Munchma Quchi
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Is an Andron stunable?
Munchma Quchi replied to Munchma Quchi's topic in Xenonauts General Discussion
I must apologize but I got the Wraith and the Andron confused. For further details see my first post. I edited it accordingly. Au contraire you were right. Sathra's authority on matters of the game has me utterly convinced that it was an Andron both you and me had to deal with. In addition that thing in your video has a truly remarkable resemblance to the alien in my encounter. -
Is an Andron stunable?
Munchma Quchi replied to Munchma Quchi's topic in Xenonauts General Discussion
Wait so the thing in the red costume is a Wrath officer and not an Andron officer? Also what up with the guy not trying to shot you when you end the turn? -
Is an Andron stunable?
Munchma Quchi replied to Munchma Quchi's topic in Xenonauts General Discussion
Well how many electro grenades does it take then if you dont mind elaborating your concise 'yes' there? -
Just tried to stun an Andron officer with 5 electroshock grenades to his face and 2 strikes with the stun baton. I think I only heard him laughing while he was asking for more... EDIT: Terribly sorry but I confused Androns with Wraiths. The mission debrief showed only a Wraith officer when in fact I killed an Andron officer judging by his red paint job. Though I was a bit suspicious since the name Andron would have been a much better fit. As it turned out that was the case all along. EDIT2: Still somewhat shaky on the subject. Can someone show a picture of an Andron officer? EDIT3: According to Sathra it was in fact an Andron I encountered. It has yet to be established if Androns are in fact subdueable though. EDIT4: Based on Calantyr's experience it is safe to assume that Androns are presently not subdueable.
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It works sporadically for some obstacles. For example the gas station buildings in Terror missions have a wall that connects the actual storeroom with a smaller compartment. This wall I could overcome with the buzzard. Also from my experience only certain buildings allow rooftop access by the Buzzard.
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Hey! After playing excessively for a couple of days now I find it slightly irritating (alpha is alpha I know) that one gets no information beforehand when trying to manufacture a specific tech. Especially for aircraft its annoying when you dont have the necessary hangars. Could anyone point me to such a table if existing? Thanks! On a related note for what would one use 'Alien Reactors' ?
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Hey! Can't seem to find any info on the electroshock grenade and if it is just an upgraded stun grenade or if it serves an entirely different purpose. Just tried to subdue a Ceasan Officer using 5 electroshock grenades and a stun baton on a Terror mission to no avail. Getting the feeling the stun baton and the electroshock grenades are utterly useless.
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Let me prepend this: We are talking about the stat overview screen for all soldiers, right? Not sure if it was suggested already but the system as it is already constitutes a good foundation. Just make it so that you can sort by multiple criteria. Say you want to first sort by accuracy as a primary skill within a certain range and then by TUS. So you click on accuracy specify a range (say 2) and then on TUS. It would show all the soldiers DESC by accuracy and whenever the TUS of a soldier exceeds the TUS of the previous one he would shown above him (provided he is in the specified range of 2). You could maybe extend this to have it work with up to 3 skills. Hopefully its clear what I mean and I don't have to construct an example. For me a lot of the time it is really just about 2 or 3 skills in particular when looking for a soldier to fill a role. Or another approach might possibly be to work with cumulative numbers where you calculate an average for a number of user-specificed stats.
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Hey! Just started playing Xenonauts and I love it! I have a quick question regarding manufacturing. Already sifted through a few sources but couldn't find an answer: Is it possible to manufacture stuff even when lacking the neccessary funding? I just queued up a Condor Interceptor and while adding techs to the order the build time decreased even though I am lacking the funds. Hope somebody can clarify. Thanks!