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mace6442

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Posts posted by mace6442

  1. Professor Michio Kaku once stated that any extraterrestrial civilization that are capable of interstellar travel is at least thousands of years ahead of us in terms of technology. How on earth do we present a military challenge to such an advanced civilization back in 1979 is beyond me...

    Everything else is fine tho, keep up the good work.

    Just because he said it does not make it true.

    If it makes you happy, pretend the people that made the space ships die due to a virus and the race that fly them now can only opperate the kit but can't replicate it.

    Think Star Gate

  2. Only for explosive weapons. I'd hate the idea to micromanage my damage in mid-late game, bringing a weapon for every alien type to be able to afford my base upkeep. While fighting for humanity's existence the condition of an alien corpse should really only matter if scientific progress i.e. things that improve the chances of winning said fight are to be expected.

    In the end if you find someone that spits out a ton of cash for an alien corpse you can find someone else who likes his alien corpses mangled even better :rolleyes:

    From my experiance with people been turned from a living state to a no longer living state I have experianced that 5.56 rounds (our rifles) generaly leave people intact with a number of holes on them. The GPMP is around 7.62 (machine gun) and that normally makes a lot of holes. the 30mm the tank weapon normally turnes meat into soup and metal into history.

    Explosions and flames usually turn stuff into gone.

    So simple version.

    Little rifle = nothing lost.

    bigger gun = stuff damaged but still there.

    biggest gun = useless crap.

    rockets, explosions + flames = History.

    I honestly fail to see the complexity of this. use rifles to get all loot. Use rockets, explosions and flames to get non. easy mission and no loot = blow up the map. harder mission and loads of loot = small arms. Pistols are for when you rifle fails, not for hunting.....

  3. I think it would be a great ballance feature. Perhaps on easy more the damage needed to destroy stuff is higher than that on hardest mode.

    This way the people playing easy mode can throw the kitchen sink at a target and still get nice rewards and then as they move to harder levels the bigger the gun the less the loot meaning it is an additional harder feature.

  4. How would you explain the range increase when the Chinook is passing over a non funding nation?

    pay for the fuel in the same way we do returning from any conflict zone that is not partaing in the war we are undertaking or indeed pay for fuel the same was as an airline pays for fuel when it travells around the world.

    Its simeple, logical and no different to what aircraft are doing round the world and always have been.

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