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Posts posted by T04dSt0n3d
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uh oh, is this base done for?
I wanted to test and see if I can place the base else were, thinking that if the command center is never built then the base would go away. It was in the process of building the command center and I right clicked it and selected yes to destroy it.
Now I can't build anything in this base.
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That's because you need to tweak available work space inside buildings.xml ("ResearchSpace" and "Workshopspace") .
Ahh, I never changed any values in buildings.xml. I wonder why it worked in the default game, oh well. Thank you for letting me know.
Thanks for your post,We put too much time in balance to make the Game Changeling and well balanced. Please dont alter the value of the original mod game. Every time a player CHANGE things in the game your MISSING the real meaning of the mod.
Please I beg you to learn, persist, command, prepare your troops and bases, but never CHEAT.
I hope that people take the challenge seriously.
Oh I understand and have been through the mod, a brutal challenge nonetheless. This is just for personal fun.
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Loving this mod, but can't get "gameconfig.xml" to behave properly.
What I'm doing is changing the lab and workshop space per building to 50 each. In the normal game this works, but with this mod gameconfig.xml file, it is not taking the changes in game. They are all still at 10 each.
Am I missing something with this?
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Cool, thanx guys I'll check it out.
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I have to say, you do some fantastic work.
Thanks for sharing.
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For years I always see it, but I never got around to play it. Is it worth the time?
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I can see an expansion pack made from these concept arts.
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Ah cool, thanx jaZ.
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When on the geoscape screen, if you press the build base button, you are unable to cancel that option. I press the ESC key and only get the options menu. Pressing the ESC key should cancel the build base option. And if I click other tabbed buttons after I click the build base tab, the other tabs do not respond.
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So far the only thing that bothers me about this game are the UFO's, I just hope in later releases that gets balanced/fixed.
Looking forward to this release, thanx Chris and team.
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So my work pc is not the greatest it’s a Dell E6320; Windows 7 64bit, connected into a docking station with a 22" external monitor @ 1366x768 for the laptop screen and 1920x1080 for the external monitor resolutions. When executing the game, the launcher will start, but when I click full game the monitors will both flash repeatedly and not load the game.
This is with the non Desura download.
Heh I guess my work has it blocked; v13.x works fine, but not with this version. I just tried to run v14.1 with only the laptop screen and the game just crashes when I press full game.
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Sweet, gotta love new releases.
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Manual download V13.2 is up as well.
Sweet
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anyone know how to solve the desura error?
Only way I found is, don't navigate away from the page.
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sweet, new version.
When can I download it from http://www.desura.com/games/xenonauts/download ?Yeah me to for Windows, enough with the mac?
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Still not up yet, fired off a support message to Desura.
Right on Ace; customer satisfaction. Now we let it run its course.
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Did you try a fresh install of Desura?
I moved it from program files x86 out to its own little folder and it installed Xenonauts perfectly afterwards.
Thanx for sharing.
Looks like that’s what I may have to do, I'm getting tired waiting for the loose files. Hell that’s the reason I peeked interest in purchasing a premium account; is that I can get the loose files without a dependency.
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Still no direct link to 13.1, looks like this is gonna take a while.
Yeah I think your right, but I don't understand why a MAC version is up and a Windows link is not.
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Great news! I'll be definitely checking his series and can't wait for the novela
Same here, whats the word so far?
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I'll add that the developers providing their own service (and keeping security up) would doubtless eat up time/funding that would be better spent on the game itself. Better to let Desura (despite its issues) worry about it instead.
I'm sure Steam would roll out this product in its current state. It has and is with other games. Although I don't know how expensive that host would be.
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Can't Chris just upload the game to a server were we can download it? Put a password on the zipfile and send to those who have preordered.
In a perfect (or honest) world that would be a grand idea. Unfortunately that code would be leaked.
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It be nice if Chis could host the zip file instead.
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Oh, you can retreat that way too. Interestingly, if you retreat and a missile follows you, you can't maneuver outside the grid and the missile will hit you. However, if you pause the game when the fighter is outside the grid, then in a few seconds the game will let you out of the fighter view and your fighter will not get damaged.
Same issue here, except with V12...
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Hey Chris when Desura finally gets the loose file up, can you let us know please? I don't check Desura unless I know.
Much appreciated.
(Mod Update) XNT Into Darkness V5.3 - "The Firebat" (DISCUSSION THREAD)
in Modding Discussion
Posted
That I think started to happen from last game patch. At least that's when I started to get it.