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TrashMan

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Posts posted by TrashMan

  1. If I may suggest something. Tweaking a game file - the gameconfig.ini.

    the refueling and rearming takes ages.

    b.t.w. - for a solider to get ACC in a mission, he has to take a shot at an alien.

    It doesn't matter if it's an impossible shot or if it doesn't hit. Keep that in mind.

    Also keep in mind that shield guys are basically grenadiers, since pistols are wimpy.

    Assaults all the way.

  2. You shuld really focus on combat armor ASAP. Jackal is cheap and reasonably effective at keeping people alive.

    Darkwombat - you survived a C4 exploding in your hand.:cool:

    Also Fends, you should really edit gameconfig.xml and set the precentage of female soldiers to whatever value you fancy. I keep mine at 10%

    Lastly blocking your own people by stopping at the top of the stairs - bad move. You always have to take into acount that a soldier may fail and thus another might have to run in for help.

    That means keeping them close and keeping an approach open. for example - you should have parked MSV knight at the bottom of hte stairs. Even if the alien killed the shield guy, he wouldnt' have enough TU's left to threaten MSV knight, who would have more TU's available since he's have a smaller distance to cross.

    EDIT: You should also edit items.xml and increase the value of allenium. It's utterly redicolous that the most valubale material on earth can't even pay for a single soldier!

  3. *Sighs*

    Look, another heretic over there! *points towards an animu hater and Pancakes beats him to death*

    Keep doing the Emperors work Commisar.

  4. Brothers! I'm facing a quandry!

    3206434739.gif

    I have been fireing my assault cannon (a.k.a. high-caliber minigun) on some DIRTY HERETICS and then I realised I had to stop shooting because it was runing hot. The barrles were glowing white from the sheer intensity of heat.

    How do you deal with such a problem?

  5. Even the Emperor acknowledges the glory that is animu.

    Your desire to serve the Emperor and beat xenos to death is commendable, but remember that humanity is more than just flesh and blood and that the soul needs nurturing too.

  6. In short - more modability and variety for our allies in missions.

    Long explanation?

    - Options to set up multiple sodier types, with different stats. Kinda like oyu have a Ceasian non-combatant, Cesian guard, Cesian Warrior, Cesian elite, so it would be a good thing to set up human civilian(s), basic human soldier, human veteran, human elite, etc...

    Weapons are still handled the same way, upgraded with the ticker.

    Possibly upgrading armor the similar way (but not chaning the sprite) So just basically adding 10-20 armor for all allied soldiers once the ticker reaches X, similar to how they upgrade weapons?

  7. Ya know, the reason I was coming up short with TU's was because I had to go around Julian. Every tile you have to move trough will cost you 4-6 TU's so make sure you don't have troops blocking eachother.

    Also, don't forget that some buildings have top floors and stairs. Good for snipers.

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