Jump to content

Azzy

Members
  • Posts

    4
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Azzy

  1. So I was watching a couple youtubers play through the game, and oddly enough they both said the same thing. "I wish I could tell civilians to move out of the way" or "I wish I could tell them to go to the dropship" So what if there was a right click interaction your soldiers could do with civilians that'd make them flee on their turn? You could display a message about the civilian being told to retreat, and internally you could force them to do the flee version of panic, assuming fleeing forces them to path away from any aliens/cleaners. As it stands the civilians feel more like bait or human shields rather than actual people you're meant to protect, so adding this interaction would go a long way to give them a bit more life.
  2. This will never come up in normal gameplay, but if you loop the map of the Earth with an aircraft twice, its marker will disappear. I suspect it's because it went off the map twice. It happens going in both directions, and I was able to do it with both the Pegasus and Gemini. Strangely, reversing your direction can make your marker reappear.
  3. I've only noticed this on night missions, but sometimes the footprint of the UFO and corpses inside a crashed UFO will be visible when no soldier has actually seen it yet.
  4. I'm not entirely sure myself, but it seems like the UI showing how many crew members the UFO has from Quantum Cryptology overlaps with the UI showing the mission information.
×
×
  • Create New...