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egorrishe

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Posts posted by egorrishe

  1. On 2/6/2018 at 1:30 PM, dalo said:

    auto-resolve didn’t fair

    Yeah! It's not fair! But no to player :) To UFO!
    Once, in Phase 1, my 2 Condors (with basic weaponry) were cough up by 1 Alien's interceptor. I didn't even try to beat it manually. (Theoretically it's possible, but  need a lot of practice). I was sure I'll lost my planes. And just press auto-resolve.
    I was so confused, when result was - my win! O_o

    I think it's not fair! When player don't know how to win manually, but auto-resolve - knows! 

    I think it's a hack - and don't use it. 

    P.S.
    Air game - is a pleasure! It has a perfect balance in X-Division! But, maybe, it's bcs I've never played neither vanilla, nor XCE :)

  2. On 8/31/2016 at 2:12 AM, Charon said:

    If you are under fire from sebillians on your flank, throw a incendiary grenade to block and hinder their sight. Smoke for Caesan.

    Reading Xenopedia about Sebillian and this comment - it looks like Smoke grenade is useless against Sebillian.
    Well, maybe, they were designed so...

    But in reality, I found that Sebillian try to avoid to shoot through the smoke. And if I use 2 Smoke grenades at once - Sebillian even don't try to shoot. He prefer to overwatch.

    And looks like the same thing with robo enemies.

    So, Smoke grenade - is universal "shield" against all kind of enemies.

  3. Found bug: one way door.

    Attached 2 screenshots:

    • 1st screenshot show, that soldier can go out the door.
    • 2nd screenshot show, that soldier can't go back into the same door.

    Bug appear exactly with this door. Other are ok.

    Attached 2 save files:

    • 1st with open door
    • 2nd with door, before opening (just in case...)

     

    P.S. 

    I don't think you should fix it. :) It's very-very rare (it's 1st time when I faced it, for hundreds of in-game hours). And bcs game is old enough.

    But you asked to notify about any bugs (in text hints on battle-load screen) - so I do it :) 

    soldier_can_go_out.png

    but_can_not_go_in.png

    bug-one_way_door.sav

    bug-one_way_door_closed.sav

  4. On 1/14/2019 at 7:38 PM, henito said:

    ... i am on the first terror mission, ... that facehugger was killed far from my soldiers...

     

    I have a question. Here is someone said, that on 1st terror mission he has met "facehugger".
    I didn't saw any "facehugger" in first 3 months at all. (The highest difficulty).
    Is it ok?

  5. Thank you for a great mod! It's a big pleasure to play it!

    I have a question: is it a bug or a feature?
    If in the end of ground combat, any alien's weapon/shield equipped by xenonauts - it will NOT be shown on the battle result screen (in "Items Recovered" list).

    But, if I drop all caesan's mini-shields - they ALL will appear on result screen.
    While, if I drop all alien's weapons - ONLY FEW of them will appear on result screen.

    If it's not a bug - how does it work?
    Bcs when I have 4 equipped alien's weapons (2 of them were NOT used even for 1 shot) - and I drop them - only 1 weapon appear on result screen. Expected to see either 0, or 2, or 4 - but not 1.
    While ALL dropped caesan's mini-shields appear on result screen - even damaged.

    If it's not a bug, would be very good to notice about it in xenopedia.

    Or, at least, in hints between combats.

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