egorrishe
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Posts posted by egorrishe
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On 8/31/2016 at 2:12 AM, Charon said:
If you are under fire from sebillians on your flank, throw a incendiary grenade to block and hinder their sight. Smoke for Caesan.
Reading Xenopedia about Sebillian and this comment - it looks like Smoke grenade is useless against Sebillian.
Well, maybe, they were designed so...But in reality, I found that Sebillian try to avoid to shoot through the smoke. And if I use 2 Smoke grenades at once - Sebillian even don't try to shoot. He prefer to overwatch.
And looks like the same thing with robo enemies.
So, Smoke grenade - is universal "shield" against all kind of enemies.
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Found bug: one way door.
Attached 2 screenshots:
- 1st screenshot show, that soldier can go out the door.
- 2nd screenshot show, that soldier can't go back into the same door.
Bug appear exactly with this door. Other are ok.
Attached 2 save files:
- 1st with open door
- 2nd with door, before opening (just in case...)
P.S.
I don't think you should fix it. It's very-very rare (it's 1st time when I faced it, for hundreds of in-game hours). And bcs game is old enough.
But you asked to notify about any bugs (in text hints on battle-load screen) - so I do it
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Thank you, for reply!
3 hours ago, Ruthless Reuban said:Enemies you encounter are somewhat randomized
Hm, interesting, then in my case random was static - bcs each terror contain robo-enemies only
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On 1/14/2019 at 7:38 PM, henito said:
... i am on the first terror mission, ... that facehugger was killed far from my soldiers...
I have a question. Here is someone said, that on 1st terror mission he has met "facehugger".
I didn't saw any "facehugger" in first 3 months at all. (The highest difficulty).
Is it ok? -
Thank you for a great mod! It's a big pleasure to play it!
I have a question: is it a bug or a feature?
If in the end of ground combat, any alien's weapon/shield equipped by xenonauts - it will NOT be shown on the battle result screen (in "Items Recovered" list).But, if I drop all caesan's mini-shields - they ALL will appear on result screen.
While, if I drop all alien's weapons - ONLY FEW of them will appear on result screen.
If it's not a bug - how does it work?
Bcs when I have 4 equipped alien's weapons (2 of them were NOT used even for 1 shot) - and I drop them - only 1 weapon appear on result screen. Expected to see either 0, or 2, or 4 - but not 1.
While ALL dropped caesan's mini-shields appear on result screen - even damaged.
If it's not a bug, would be very good to notice about it in xenopedia.Or, at least, in hints between combats.
THIS IS SPARTA !!!! X-Division Version
in Modding Discussion
Posted · Edited by egorrishe
Yeah! It's not fair! But no to player To UFO!
Once, in Phase 1, my 2 Condors (with basic weaponry) were cough up by 1 Alien's interceptor. I didn't even try to beat it manually. (Theoretically it's possible, but need a lot of practice). I was sure I'll lost my planes. And just press auto-resolve.
I was so confused, when result was - my win! O_o
I think it's not fair! When player don't know how to win manually, but auto-resolve - knows!
I think it's a hack - and don't use it.
P.S.
Air game - is a pleasure! It has a perfect balance in X-Division! But, maybe, it's bcs I've never played neither vanilla, nor XCE