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Dingroach

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  1. It seems reasonable that expended grenades remain expended, but they probably shouldn't be redistributed between missions. If soldier A tossed his grenade he shouldn't steal soldier b's grenade before the next mission, Also, along those lines, partially expended clips of ammo should then have the same number of bullets left for the next mission.
  2. Not sure what the correct functionality should be, but when you send the same dropship to multiple sites, your inventory carries over (spent grenades are no longer held by the squad, etc) but the clip in your guns gets refilled. Oddly though, your grenade inventory seems to be redistributed instead of who had what before. (In these saves Clare Barker's stun grenades are restocked to 2 and Anthony Sanders's are gone) user_start-26.json auto_groundcombat_turn_8_start-524.json
  3. Guessing he just spawned there. I can see him move around through the wall, but can't shoot him.
  4. After destroying a shipping container at the dock, the rungs to climb up the container are still there and you can still stand on it (although it looks like you're standing on air). You can walk through were the container was. Selected Col. Moore is actually on top of the other soldier.
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