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anarchy_79

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  1. Ok here's what I've learned: * If you do an alien unconscious, they stay unconscious and you capture them. * Stun rifles are extremely effective. * I spread out across the map in 3x3 fire teams. * Grenades are super useful. * It gets really hard really quick.
  2. I think my biggest issue is that if I breach and clear, I am at the mercy of Alien overwatch soldiers shooting whoever enters first, but if I blow the cover they get a direct line of sight to me and shoot me multiple times. I even asked the chatAI what the proper procedure is for this type of situation in the police and armed forces, but didn't get much out of it. Edit: Also, how do you capture a live alien? I've got one unconscious, but I'm sure it'll wake up and start firing again, I want to subdue and capture it but there are no zipties or anything. Much appreciated.
  3. I appreciate your well thought out and long answer, I got a lot out from it, thank you. Yeah I always forget to use grenades, and in either case everyone is so heavily shielded that they can't carry much of anything beyond their standard gear anyway. I prioritize TU always, I find that without everyone having good TU nothing really works. The only point you make that I don't understand is #5, what is sell cost decline? Sales of what? The stuff I find on missions? Oh, also, one thing I don't get about smoke grenades- if I throw it at an enemy and it hits them dead center, they are engulfed in smoke, and will suffer accuracy penalties or w/e. Question is, if I throw the grenade halfway between my squad and the enemy, does it work exactly the same, so that for instance one might smoke grenade oneself to make the squad harder to hit? Also I'm having problems with assault on fixed positions, like the UFO, where I know there's aliens barricaded in there with overwatch and whatnot, and I lose at least one squad member per UFO breach no matter how I twist and turn it. Lastly, if you will, please give a brief overview of how to properly use explosives when breaching a building. What are those satchel charges that every soldier comes equipped with by default, how do you use them? For what? Again, thanks for taking the time!
  4. Hi all, thanks for a cool game, devs, I played maybe 50 hours in XN1, and now perhaps 10 in XN2, and while I really love both, I also suck at both. I play on normal in XN2, and I like the challenge, and don't mind the difficulty level. I do however lack in tactical skills, and would love some input on how I should think about entering the battlefield. I would appreciate a general rundown of squad composition, and then how to maneuver the various roles and understand what their purpose is. I have watched what little tutorials on XN2 there is on YT, but I think I need professional help here. Thanks, cool to be here!
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