Bumping and adding to this thread. Not just time-stop button option, but also an option for time passage to be real-time passage per second with the game still working similar to how it was in the original X-Com or Jagged Alliance 2.
Like you could set it to real-time, and the game would still work, so say an event happened in 15 minutes on a sped up time mode. But if set in real-time, if 15 actual minutes passed , then the event in the game would also happen the same.
Would be so nice to have this feature again. Please consider it Goldhawk! , thanks.