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bluenarwhal

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  1. The soldier in red (image) got suppressed by the soldier in blue firing at the alien indicated by the arrow. Sometimes the two soldiers next to him will also get suppressed. Although not really a bug, I think this is unexpected behavior (the red soldier is protected by an indestructible wall, and the shots are not even hitting or being aimed at said wall, there's not even a remote possibility that he would be hit by stray fire).
  2. Items left behind on missions where you have to exfiltrate your squad / board the helicopter afterwards are not recoverable (as far as I know, this is expected behavior). I didn't play the cleaner headquarters mission yet, so I don't know if you have to blow it up or leave the base after completing some objective, but I think this might be the reason.
  3. The soldier you're showing is equipped with a shield, this makes her unable to climb ladders or vault obstacles.
  4. The cannon hardpoint on the Skyangel allows equipping missiles / torpedoes. As far as the name of the hardpoint goes, only cannons should be allowed on it / only cannons should be shown in its dropdown list.
  5. The sidewinder missile description states that it does less damage than a torpedo, but it is more maneuverable, while the skylance torpedo states it does more damage and has higher armour destruction than the missile. Although the skylance stats shows it has 10 armour destruction / 20 armour penetration (vs 1/0 of the missile), its damage is 16 (vs the sidewinder's 25). The skylance might fare better against armoured targets due to its high penetration and armor destruction when compared to the sidewinder (never tested this in battle, though), but its description seems to imply it should have greater damage than the sidewinder overall although slower and less maneuverable (like X1's avalanche torpedo x sidewinder missile).
  6. Started a new game, skipped the intro video. Skipped the starting dialogue and hit ESC to look for an option to skip the tutorial. The option was there, but clicking it or any other button on the menu had no effect. Hitting ESC didn't get me out of the menu either, had to ALT+F4 the game.
  7. Intercepted a scout / small UFO with a single Skyangel loaded with 2 sidewinder missiles. Placed the jet all the way to the left before the start and clicked roll right (or left, don't remember, also before start). As soon as the battle started, only the first sidewinder was launched even though both missiles were green. Deactivating / reactivating the second missile had no effect. Tried loading the save, but wasn't able to reproduce the bug. Autosave date: 21/july/2023 - 22:31 output.log auto_strategy_before_intercept-5.json
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