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Xenofan

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  1. Hey everyone, I'm kinda late to the beta, but enjoyed Xeno 1 a great deal. What seems a carry over from Xeno 1 (until now at least), is that the crouched stance seems to have very little observable use. Soldiers get murdered just as easily, and I can't observe any effect on the soldiers accuracy. However, timing moves to have those APs for a crouch stance at the end of a turn was always integral to my planning. I have no idea how difficult it would be to implement a modifier for accuracy, but that would be definitely on the top of my wishlist. Thank you Team Goldhawk for all your work and passion.
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