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Aldodrem

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Posts posted by Aldodrem

  1. I just read how the X2 game is changing up the air combat so in that regard to my #1 in the above post, will you still have to as in X1, intercept a craft to find the stats, disengage to open the Xenopedia to see the information for that craft, than chase down and reenage to start up combat? Or will there be a Xenopedia link you can click on to open the relevant info on the intercepted screen hopefully.

  2. I just discovered this game having finally gotten around to playing it after receiving it for free from the GOG Summer sale and I agree completely that from the get go point #2 was a big grievance but not in that it was 2D in that it was Isometric 2D. As I was desperately trying in vain to switch the map view over into the classic 2D strategy tabletop/birds-eye view. I realize that out of all the X1 complaints about map viewability/navigation (esp. for airborne units) going from 2D Iso to 3D models seems like the next step and maybe it's just me from playing too much Order of Battle, but a simplistic tabletop map view for this game would be amazing (like in X1 with the walls turned completely off but looking straight down, could call it satellite view ;) ).

    That aside these are my 3 observations on how I hope X2 is improved upon from X1 in regards to Quality of Life (btw for reference I've around a dozen hours played so far in X1).

    1. Having access to the Xenopedia database while in combat. X1 after you've captured an alien you got a identification blurb with uniform colours/ranks/traits of that species. Information that was made to help the player out in combat but oddly wasn't accessible whilst in combat.
    2. Borderless Windowed Mode. Having to alt-tab constantly because of the above mentioned reason the game sometimes wouldn't take to kindly to that and would sometimes fail to properly load back in some overlays.
    3. 21:9 Ultrawide resolutions. Setting the GPU/Display to distort the game by using stretch to fill sucks so here looking to adaptive scaling for X2.
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