The one thing about this project which as appealed to me so quickly is the immersion factors of the game. The Game menu feels like you've been interviewed. The Geoscape looks like a satalite view, the air combat feels like the radar screen from Independance day.
That said, I think the concept needs a tad more work. I'd go for the top one, but add a themed boarder, lilke the examples below (sorry I'm no artist)
That way it feels like you're actually looking at the readout of an instrament, rather than a game pop-up.....