Jump to content

Gift Basket

Members
  • Posts

    1
  • Joined

  • Last visited

Reputation

10 Good
  1. I've recently gotten into Xenonauts, and I really enjoy the game (once I got over not being able to rotate the map). But like any gamer, I've started wondering if there will ever be a sequel. One idea I've been kicking around for a Xenonauts 2 is to have a game be a planetary defense simulator in reverse, more like a planetary invasion simulator. As the commander of an alien (or human?!) armada, you set your sights on a pre-spaceflight world ripe for invasion. Having superior weapons, technology, and tactics, you must try to overpower the local forces to conquer the planet. But since the armada you're a part of is so massive (and the planet you want to invade is so tiny) you are only given a small portion of the military forces to work with. Using this small force, you have to complete missions to obtain resources and data from the planet and convince your superiors to let you use a larger force and bigger weapons than what you started with. And over time, the planet's inhabitants will acquire your technology from crashed ships or deceased soldiers, and will start to build up a sizeable resistance, to the point where they will start to rival or exceed the technology you start with, until you are trading blows with the biggest weapons both sides have to offer. I don't know of any other games that try to do an XCOM style game in reverse, and I think it'd be an interesting thing to see!
×
×
  • Create New...