Jump to content

Rayans

Members
  • Posts

    2
  • Joined

  • Last visited

Reputation

10 Good
  1. I guess then you have to ask whether or not there is any abstraction in the game. Are these soldiers mindless robots that react to anything or are they supposed to depict real humans in combat against the odds? Naturally the latter can't be modeled completely but to give the game a little bit more realism it seems this small change easily models how a rookie could freak out and pull the trigger shooting his own man but an experienced veteran keeps his cool and kills the alien behind his teammate. One of the most appealing aspects of this game is seeing how your squad (assuming you can keep them alive) starts from basically fodder to becoming the alien invasion's worst nightmare.
  2. I did a quick search on the forums and its possible I just missed it but are there any plans to address friendly fire? It seems to me that as a soldier gains experience, his chances of shooting his own teammates would decrease. Perhaps this could be tied to the reflex skill or maybe just the total skill points earned as this is kind of like total experience? As this goes up, it starts to decrease the chances of hitting anyone in his line of fire and not just for a friendly kneeling right in front of him. This seems to be a quick fix and would make the game more realistic. It seems to me that one of the main things the police and military practice while training is how NOT to shoot your own buddies.
×
×
  • Create New...