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bigjackskid

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Everything posted by bigjackskid

  1. I have some ideas, sadly I know almost no C++ beyond 'Hello World' as I've just started learning. Thus, i cannot make them happen. But I'd like to run them by coders of CE. (I still have not started a game in Xenonauts yet because I am feeling very ill. I haven't gotten work done that needs doing either.) Anyway, in XCOM Enemy within, you see news reels which say things like "militias are reported to be attacking aliens worldwide." Also, since you can sell alien items on the grey market, and sometimes governments will actually request corpses or any kind of alien salvage, I think some reasonable assumptions are in order. (Yes I know, Xenonauts is not XCOM, but we all know it is designed to be a successor.) Each government is obviously doing STEM research on their own, as well as military planning, independent of XCOM/Xenonauts. Therefore, I think it would be very interesting to be able to acquire some direct assistance from any nation which has considerable military/economic power. By assistance I mean providing garrison troops, military equipment and personnel during battles. I think it would be DOUBLY interesting if friendly AI could command their own troops, though the more obvious solution is that you are given command. As for militias, they'd obviously exist, and I think it would be interesting if you could recruit civilians with combat/ police training / experience with firearms, as free (but lower quality) garrison troops, as they would be volunteers. It might also be interesting to be able to request military personnel from one of the independent governments, as in, request a certain amount of troops or equipment to be temporarily under your command. If there is a UFO, you can request local fighters to scramble to provide additional aerial firepower.
  2. Is there a guide, preferably as short as possible, but if length is necessary I can accept that, to ease me into Xenonauts (with CE installed.) I have never played this before, nor have I played the original XCOM. I have played XCOM 2012, which I love.
  3. I installed it on the main hard drive. I haven't started it yet.
  4. I recently started learning C++. I have a looong way to go as I have no previous programming experience. I wanted to know if Xenonauts was written in C++. I assume it is, or it is in Python. I'd like to tinker with the code sometime in the future.
  5. Are there any options in CE which make the game anymore accessible or streamlined for people like me who are bad at games? Also, can your troops be trained in the barracks and get xp that way, not just from fighting?
  6. I have the GOG version now. Would installing this on a microsd card cause any problems? Im using a windows tablet with 2 gb of ram and a quad core 1.3-1.83 ghz intel Atom processor.
  7. okay. good to know GOG is compatible with mods.
  8. Are all mods available for the GOG version? this includes stuff on Steamworks. I do not currently own the game because it is well out of my price range, which is pitifully low, about six dollars. I have some Steam cash and that is about it. I'd have to buy it from GOG thru a friend if I were to get it in places other than Steam. I just know that sometimes there are discounts at different times on different sites and If I am able to grab it I want to make sure I'll have no problem applying mods to it. The Summer sale did not offer a substantial discount so I couldn't get it then. To forum-goers, don't bark me claiming "GOSH XENONAUTS IS WORTH 60 DOLLARS." You cannot extract blood from a turnip. I'm not going to steal Xenonauts from the internet either. I'm just waiting for a heavy discount on Steam, or elsewhere. But I really want to be able to use Steamworks. Is there anyway to know when a discount is coming up?
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