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Charon

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Everything posted by Charon

  1. What is "disappear" ? What is your "dedicated software" ? If it has something to do with win10 than we can do nothing about that. If you need help you will have to follow the guidelines: Anyway, thanks for the heads up.
  2. Every single of your reports is like chasing a Fata Morgana. A game cant disappear, it can only Crash To Deskop ( CTD ) or it can close. Apart from the fact i dont know what went on i only want you to make a report from now on following the guidelines i laid out in the OP. Also work a bit on your descriptions. Other people are here for the first time, you have been here long enough to follow the rules, so please do.
  3. Most likely. Civilians and Locals run around on every map and the statistical possibility, after a reload, of that happening is there. A robodog spawns and a civilian, which movement comes after the alien one, runs past it. BOOM FREEZE. Same for any other melee alien that had any reserved TU anywhere on the map, even if it just accidently had them because the hiding spot was the best one before the next turn. There could ofcourse also be unexplained bugs happening, but the frequency is something like 1 in 500 hours. Thats stable enough for me. Just try out what i said and see if you get anymore freezes. If you dont, you know you fixed it. Edit: Anyway, this topic is over.
  4. @PALUOh i forgot, i improved the drone AI a bit so it doesnt reserve TUs for reaction fire that much ( and thuse doesnt have an opportunity to cause a freeze ): aiprops.xml About not fixable freezes, i can technically remove the reaction fire capability for said units as reaction fire for them doesnt see that much of usefull useage anyway, but i dont want to limit the AI just because Xenonauts was coded badly. Apart from that the AI doesnt get into situations like these very often either, and if you didnt load a groud combat save it wont freeze even if it happens. The point is i dont want to limit my own experience just because other people dont want to play honestman. Nor do i want to limit other peoples experience if they want to play honestman ( as this is the intended/standart mode ). If you want to remove them however here is the code disableReactionFire="1" in the weapons_gc.xml under <props> for each weapon. Then you would have a 100% freeze free game, even on reload.
  5. Mulligans installation video has been integrated into the installation description: 8. Installation video by Mulligan if you need more help
  6. 1. Its not for you to decide what useful information is. Secondly, i need the modloader, a description of the things which lead to the bug and in the best ( or worst ) case video proof. People who are playing/recording right now like Mulligan, Svinedrengen, Dagar and myself are all playing bug free. So whatever it is it doesnt seem to be major issue or even exist at this point, apart from the things mentioned. Well, 1.0 hasnt been out for that long, and i havent heard of any freezing reports since it did. But you are right, technically it can still happen for robodogs, melee roboreapers and melee xenomorph. The main difference between us and other people is that we usually dont save and load right after a mission. Going into a terror site, saving and continueing the next day has the biggest chance of creating bugs, since you have to load a ground combat save with a maximum number of units remaining, as you said. The more you play honestman, and thuse dont load, the less bugs you have. Nothing of that is fixable, its the loading issue with how Xenonauts was coded. Bottom line is if you never load a GC save you will never have a bug. Beyond that it gets less stable.
  7. They are under the advanced installation options for people to choose from. If you are still getting freezes we need a report, as tracking down bugs from hearsaying is hard.
  8. @LadyAthena Unfortunately both wrong. 1. There is no freezing in the game anymore par the ambient sound mod ones. Deactivating them removes all freezing from the game, except for xenomorph missions ( reaction attacks by xenomorphs after a load can technically still cause a freeze ). 2. Normal saves are usually never corrupted. So restarting and reloading saves will work, even if you need a few attempts. The game should only be played with manual saves, as other saves dont work quite well.
  9. Scared of reflex shots. The AI knows if you have reserved TU for that. Although i fixed that behaviour a bit for the next version.
  10. Yes, terror attacks are lagging a bit behind in schedule in a new phase.
  11. This is why i never say somethings is impossible, because then some mother****** comes along and has to prove me wrong . Note however that you are taking a lot of damage from flying so close, which makes 2 or 3 iterations of pulling that of unlikely, and that is what a squad of f17 most likely has to make to make a successfull run. Also note that you use up a lot of antimissile by having to stay so long on the tail of the terror carrier. Assimiliated Alien Fighters would not only be able to pull this of without harm, but they would also be able to conserve more antimissile by manually dodging drones. This is the original design and how you should make the run. However with 5 bases at the start ( + radar ) i found myself too tight on money to afford the scientist/trolls to have the production for this. This is why i replaced the Fighters with basic f17. Well done !
  12. Either you changed the game files or you are using a glitch, which you SSHHHHHHHHHHHHHHHHHHH shouldnt tell anybody about .
  13. Yes, thats the point. but there still is a 10% percent death on impact ratio. So ... small chance. Still the design is that a crashsite should be more rewarding than a terror site, but it is also MORE difficult than a terror site ( 24 less civs to shoot at, 12 local forces less which cant help you, smaller map, more enemies, and a carrier to storm ).
  14. @PALUIm sorry for the misleading traits which seem to have been there. From my perspective if you put 2 months of work into something at one point you want to start asking questions of why you are doing this, eg. putting the ball onto me seems to be wrong way around in my perspective. You are doing the work, you gotta make sure that you know what you need to know. Im NOT managing you, eg. you are not part of the team, therefore i have no responsibility of making sure you know what you have to know. This is like if somebody tells you to help him and you expect to get payed. You gotta make sure that you are on the same page BEFORE you commit to something. Which falls onto you, because you are doing the work. The point about this is that at one point you expected me to answer every single questions truthfully in court, because you thought you were the official writer and part of the team. So slowly started to act like i owed you any kind of answers. The confusion is on your part as well, because, like i said you werent, hence there cant be any kind of confusion which i caused. This should have been an indication that i didnt have any kind of responsibility towards you, but people just like to see what they like to see ( dont take that the wrong way, its a general truth ). Or you could have simply repeated the question, or pointed out that you still need an answer to that specific question. Again, im NOT managing you, it falls to you to make sure you get the information you need ( in a polite way ). I feel the same way about this, but i aint an angel in disguise. Most of my posts are aggression free, even when you started to spout that nonsense about the Ancient things earlier, but im still a human being apart from being an X-Division developer, with oppinions and emotions. But you are right, i noticed that too. If you want an emotion free environment you will have to wait until everybody gets replaced with robots . I hope with this we are on the same page.
  15. What can i improve on my behaviour ? Edit: I looked up how this all started and these are the earliest things i could find. What followed was an encyclopedia of questions on your side, which i answered, and then you started to post entries, with a lot of questions spiked inbetween, which i also answered. And that basically continued till the present day. At no point did i state that i will take any of your work. Im sry that this has been misleading you, but there is no way that you silently become an official writer just because you post enough. I dont think your work is bad and encourage you to finish what you started to make your own fanmade lore mod ontop of X-Division, but nothing of that is Official. Whatever you do is 100% up to you, im only here to answer questions ( if i want to ) and make suggestions ( where i think you should improve things), but that is all. You take care of the things you wanna do, and i take care of the things i wanna do Cheers Mate Edit2: More examples
  16. From the design view it should be possible, but practically it isnt. The main problem is that the foxtrot are pulling more aggro than the f17, and when the UFO switches targets will be prefered. Check my channel, in my latest videos i brought down 2 terror carrier, but couldnt save a single foxtrot. https://www.youtube.com/channel/UCJiDtR6YHRDiW4dpa_F-2aQ [Inappropriate wording deemed by forum moderators and due to that deleted ( by me )]
  17. You are getting more different operators on a crashsite, minus the possible death on impact. Yes, Firebirds are relevant up until the Endgame content begins. If you want more Firebirds you will need to shoot down more Terror Carriers, or get the components somewhere else. A Crashsite usually gives you more resources, and around 270 relationship points, which is the average you would also get on a terror site, unless you are able to save every civilian and local. As general rule we tried to make the crashsite more attractiv, given that you can pull of a successfull mission.
  18. You seem to be hallucinating again. You are under the impression that there is lore which im withholding from you. There is none. Uhm, im not using any of your stuff. All the time i was just helping you to fill your own Xpedia entry. So whether or not your are writing Classified into your entries is totally up to you. Cheers
  19. You won´t get more. Im afraid you will have to work with what you have. GO players can also hallucinate about a 30 move sequence where a group of stones has more freedoms than they actually have. So they hallucinated. But we are a lot of people all around the globe, with a different understanding of the english language and its implications. Some sort of ... leeway or understanding about this would be a virtue. Dont you think so ?
  20. There is no sniper and rifle, only Destroyer, Devastator, Horror, Reaper, Devourer and Defender. The significant featurs of those weapons is that a set of weapons is used by one race, and the other by the other one. The damage types are secondary lore wise, as are the properties of the weapons. Nobody accuses you of anything. Hallucinating is a normal word for a situation where somebody thinks they are in a certain context, but isnt. There is nothing negative about it. I thought you would understand when i said you were hallucinating that the properties of weapons is not important for the lore part. But if you couldnt understand that here it is again: The properties of the Ancient weapons is secondary to the lore description. About the abusive part. If 2 people talking over the internet is abusive to you you clearly have the wrong priorities. If you want a lovely hug for your work you can ask for it, but dont play the crying primadonna.
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