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CTKnudsen

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Posts posted by CTKnudsen

  1. Battleship crashes are still properly spawning battlescapes, and I am building my first singularity cannon. However, two new issues have arisen:

    1. I got a dreadnaught terror mission that hung when loading the battlescape; and

    2. I can't research the Fury, for some reason.

    I wonder if this is all tied into the FTD mod somehow.

    Happy Festivus!

  2. So I took a look at the "killCrewOnPowerCoreExplodedChance" variable, and it seemed reasonable. So I went and shot down another BShip, made a save with the Dropship enroute, and loaded the Battlescape up. To my surprise, it worked! And has worked a second time since.

    The only change I made was the above one to the FTD mod. It is possible that I just had two outlier Power core explosions in a row? At any rate, I will carry on. If the problem reasserts itself, I will upload a relevant save.

    Thanks again!

    Chris

  3. When going after a downed Battleship, there are no aliens generated on the map, so the battle is won after the first turn.

    This has happened twice now, with both Battleships I have gone after. I have not tried a landed one.

    Att is the autosave at mission start - I noticed a lengthy pause in the first half of the load cycle that does not normally occur on carrier missions.

    [ATTACH]5983[/ATTACH]

    In addition, the game insists on selling the singularity core, despite that I would like to build a singularity cannon.

    Mods used:

    Armoured Assault 1.2

    Random Map Pack Arctic 1.0

    Random Map Pack Desert 0.2

    Random Map Pack Farm 1.4

    Khall's More Portraits 1.0

    Lore+ 1.1

    Furies, Terrors and Dreadnoughts

    XCE Balance and Settings 0.31

    XCE Base 0.31 HF1

    Thanks for your help!

    Autosave2.sav

    Autosave2.sav

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