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CTKnudsen

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  1. Battleship crashes are still properly spawning battlescapes, and I am building my first singularity cannon. However, two new issues have arisen: 1. I got a dreadnaught terror mission that hung when loading the battlescape; and 2. I can't research the Fury, for some reason. I wonder if this is all tied into the FTD mod somehow. Happy Festivus!
  2. So I took a look at the "killCrewOnPowerCoreExplodedChance" variable, and it seemed reasonable. So I went and shot down another BShip, made a save with the Dropship enroute, and loaded the Battlescape up. To my surprise, it worked! And has worked a second time since. The only change I made was the above one to the FTD mod. It is possible that I just had two outlier Power core explosions in a row? At any rate, I will carry on. If the problem reasserts itself, I will upload a relevant save. Thanks again! Chris
  3. Thanks Man of Doge! I do not currently have a save pre-mission; next time I will do a save with the dropship enroute, and post it. I have made the above change for FTD, thanks again. Chris
  4. When going after a downed Battleship, there are no aliens generated on the map, so the battle is won after the first turn. This has happened twice now, with both Battleships I have gone after. I have not tried a landed one. Att is the autosave at mission start - I noticed a lengthy pause in the first half of the load cycle that does not normally occur on carrier missions. [ATTACH]5983[/ATTACH] In addition, the game insists on selling the singularity core, despite that I would like to build a singularity cannon. Mods used: Armoured Assault 1.2 Random Map Pack Arctic 1.0 Random Map Pack Desert 0.2 Random Map Pack Farm 1.4 Khall's More Portraits 1.0 Lore+ 1.1 Furies, Terrors and Dreadnoughts XCE Balance and Settings 0.31 XCE Base 0.31 HF1 Thanks for your help! Autosave2.sav Autosave2.sav
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