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Posts posted by RavenX
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Unless of course you play like Sathra and enjoy killing rookies so you can bring them back as undead zombie troopers....hehe.
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Indeed take you're time, Chris. We're all super stoked for the next version but I'm sure we'd all rather have things go smooth as well. No worries. Keep up the great work.
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Chris, you've been checking naughty Russian sites for mail order brides again haven't you? J/K
I've got some friends that do web security work if need be. Just say the word and can give you the name of a good company that provides site security.
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It seems an unexpected threat that this game poses to Xenonauts is to cause our normally-harmonious community to dissolve into pointless circular arguments.
Indeed.
Some people obviously have a lot of faith in Firaxis, I can respect that so I suggest we leave it at that.There should always be at least a little speculation when it comes to remakes or even when news hits about any big franchise. When it comes to Firaxis, I think of Sid Meier's Pirates. I played it back in the day on the 8 bit N.E.S. I now own it for the computer. It's the same game except with a updated look. To me it's a classic. Even if all they do is take the old X-Com, don't change a thing in terms of game-play, and just update the graphics and make it run good on modern machines, X-Com fans will be gloriously happy. At least I would think so anyway.
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A little over a year ago I had tracked down one of Ken Levine's associates through a X-Com fan site and found out through a PM conversation with this person that Firaxis was working on a true strategy version remake of X-Com. I wormed the information out of the person by arguing with them that I was a bigger X-Com fan than Ken was. Even though I had the inside information that was supposed to be just a "rumor" at the time, I still learned about Xenonauts and happily spent my money on it. I'm also looking forward to "UFO:ET2" and I'll be buying that too.
Personally, I'll be picking up the Firaxis version of X-Com as well. The more "X-Com" type games that are out the better if you ask me. It's just more aliens that need killing, more technology that needs researched, and more sweet X-Com type gameplay for me to play. Hopefully a new-found interest and rebirth in the turn based strategy genre by the general gaming populace will come about from all the renewed X-Com interest as well.
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Great Update news, Chris . I should have time to give 8.5 a try later today and I'm greatly looking forward to it. This is great, 2012 is the year that Xenonauts will break onto the scene and revitalize the classic X-Com genre.
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Totally thought it was 69, though that might be to immature =p
68 is better because in the end you just owe her one....LoL.
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Yeah it's very unlikely to appear this year. Next year some time. I'm going to try and put together a formal milestone schedule to give us something to aim for though. It's too easy to let things slip without one...
Having a Milestone Schedule is of course a good goal, but, don't let any aspects be rushed out or forced before they're ready or it will show in the final release. I'm sure you know that though .
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We've now implemented jetpacks and the related pathfinding....
Jetpacks?!?!?! WooooHooooo!!!!!
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I thought the cake was a lie... Or was that a different game... =P
Of course the cake is a lie...lol.
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Maybe this is my personal view, but, I don't think it would require too much of a suspense of reality when getting stats well over 100 to a Super-Human levels. I mean, we are fighting back an alien invasion after all. Plus, when you take into account that the soldiers can have their abilities enhanced by alien goodies and what not, I can buy that for a dollar. I like thinking that by end game my soldiers would be nigh on unstoppable.
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Yay! Now just to not go mad with power...
Come on now, we all know it's way...WAY..to late for that not to happen. Er...um...I mean...All Hail the Evil Overlord Sathra!!!
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and let non-pre-orderers get a better idea of what's going on.
They deserve nothing I say!! They don't have the faith in the game to shell out a pittance of money...let them not eat cake!
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Moon Nazis is the storyline to the independent movie "Iron Sky" if I'm not mistaken. Looks promising. For the end of Xenonauts though I'm voting for the "going to the alien planet" mission. Just make sure there's enough room in the ending to leave it open for "Xenonauts 2" .
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I don't see why it would be so hard to script the night vision goggles to only work at night and just show nothing but white out during the day. In warm environments heat seeing goggles wouldn't work very well during the day either as heat reflects off road surfaces and many other surfaces. Just a thought.
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That's cool coming up with the badges thing and linking our game keys. It's a decent way of fighting piracy without invasive DRM as well. Just make sure not to leave anyone out who pre-ordered, Chris
New Face Mod needs Blank Face for Xenonauts Infantry Models
in Modding Discussion
Posted
Well, I was going to keep quiet, but, I guess I can throw in if I feel well enough. I can do artwork and am pretty proficient with photoshop. Scripting on the other hand, not really my thing. If someone else wants to skript a system to get this working with interchangable face-parts for more randomized soldiers I could do the art assets using what we have now.
Thoughts?