Jump to content

Susan_Brindle

Members
  • Posts

    3
  • Joined

  • Last visited

Everything posted by Susan_Brindle

  1. Oh wow. I did not realize those were possible. It sounds like LOF calculations are even less intuitive than I anticipated.
  2. On the whole, I think cover calculation could afford to be much, much more obvious in the UI
  3. I admit, this post is being made largely in frustration, but I feel it's a valid frustration. See, if a troop stands in front of a chest-high wall, or a kneeling comrade, he can shoot over that comrade with no difficulty. Or, if they're not directly adjacent, the game is polite enough to inform me that there's an obstacle, and the percent chance that he'll hit his friend/wall. Tanks apparently not only lack the ability to shoot over things much shorter than them, but also the game feels no obligation to warn you. So now my laser-cannon tank is at 1/3rd HP and three of my top soldiers are goo, all because I assumed that I positioned the tank so that the barrel was literally extending over their heads, the shot fired would ALSO go over their heads.
×
×
  • Create New...