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red_thanatos

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  1. ※ I started this work. Because I found many weapon's description have difference

    with weapon_gc.xml. (from basic machinegun...)

    ※ weapon description will show weapon's name, damage(+type), mitigation, range, ammo size, weight, reload cost, reaction mod, fire mod.

    ※ No balance change. Just fix weapons spec text according to weapon_gc.xml

    ※ Move prefix, suffix to more right(?) position

    ex) High Powered Pistol Alenium -> High Powered Alenium Pistol

    ※ Remove unnecessary prefix (making weapon name to long)

    ex) If there are 2 weapons

    1) Ballistic Pistol

    2) Ballistic Alenium Pistol

    then, Ballistic Aleinum Pistol -> Alenium Pistol

    ※ Some weapons had have different name in workshop, equipment. So I unified name.

    ※ I will really appreciate, If you apply this to next patch. (and more appreciate if you change weapon description in 'string.xml' when you do balance patch later)

    ★ How to use :

    1) Backup 'string.xml' in Xenonauts/assets

    2) Copy string.xml in zip file to Xenonauts/assets folder(overriding)

    ★ This data is equal to Xenophobia v1.4.6. (I start this work on that version)

    ★ Work is done just up to Alenium Weapon. there is fix log in zip file

    Weapon desc fix.zip

    Weapon desc fix.zip

    Weapon desc fix.zip

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