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red_thanatos

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  1. ※ I started this work. Because I found many weapon's description have difference with weapon_gc.xml. (from basic machinegun...) ※ weapon description will show weapon's name, damage(+type), mitigation, range, ammo size, weight, reload cost, reaction mod, fire mod. ※ No balance change. Just fix weapons spec text according to weapon_gc.xml ※ Move prefix, suffix to more right(?) position ex) High Powered Pistol Alenium -> High Powered Alenium Pistol ※ Remove unnecessary prefix (making weapon name to long) ex) If there are 2 weapons 1) Ballistic Pistol 2) Ballistic Alenium Pistol then, Ballistic Aleinum Pistol -> Alenium Pistol ※ Some weapons had have different name in workshop, equipment. So I unified name. ※ I will really appreciate, If you apply this to next patch. (and more appreciate if you change weapon description in 'string.xml' when you do balance patch later) ★ How to use : 1) Backup 'string.xml' in Xenonauts/assets 2) Copy string.xml in zip file to Xenonauts/assets folder(overriding) ★ This data is equal to Xenophobia v1.4.6. (I start this work on that version) ★ Work is done just up to Alenium Weapon. there is fix log in zip file Weapon desc fix.zip Weapon desc fix.zip
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