※ I started this work. Because I found many weapon's description have difference
with weapon_gc.xml. (from basic machinegun...)
※ weapon description will show weapon's name, damage(+type), mitigation, range, ammo size, weight, reload cost, reaction mod, fire mod.
※ No balance change. Just fix weapons spec text according to weapon_gc.xml
※ Move prefix, suffix to more right(?) position
ex) High Powered Pistol Alenium -> High Powered Alenium Pistol
※ Remove unnecessary prefix (making weapon name to long)
ex) If there are 2 weapons
1) Ballistic Pistol
2) Ballistic Alenium Pistol
then, Ballistic Aleinum Pistol -> Alenium Pistol
※ Some weapons had have different name in workshop, equipment. So I unified name.
※ I will really appreciate, If you apply this to next patch. (and more appreciate if you change weapon description in 'string.xml' when you do balance patch later)
★ How to use :
1) Backup 'string.xml' in Xenonauts/assets
2) Copy string.xml in zip file to Xenonauts/assets folder(overriding)
★ This data is equal to Xenophobia v1.4.6. (I start this work on that version)
★ Work is done just up to Alenium Weapon. there is fix log in zip file
Weapon desc fix.zip
Weapon desc fix.zip