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CharnowC182

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Posts posted by CharnowC182

  1. Attaching and attaching again a permission that I give for two months dont change my actual determination. This is not only because of me as a personal decision, is a quorum for all the persons that work with me.

    I repeat, REMOVE all the content and make the mod exclusive Xenophobia not for XNT.

    Moderators and Devs already warned, your breaking rules posted by Chris.

    You know what happens in the past and all your infractions, don't cover behind senseless excuses.

    You still have failed to realize how any of your personal quarrels may be hurting the community who wants to enjoy this game. I enjoy the work done by all of the modding community. This needs to be a collaborative effort. We all applaud XNT mods very significant contributions to the xenophobia compilation. It is the base for the mod, as noted in the description.

    Requesting that it not be included, along with the refusal for the XNT team to allow modifications which benefit the entire user base, makes me lose respect for you as a modder, and hurts anyone who may want to see a community edition of this game with multiple mods combined, and balanced, as slayer has put forth effort to do.

    It's very discouraging to future modders to see this type of argument even occurring.

  2. This argument is totally invalid and innacurated, this is about RESPECT, we ask multiple times to this user to keep his mod separated because of his behavior, I don't want to resurrect older things here, we reach to the conclusion to not support anymore this mod for multiple infractions. Dont blame on me, blame the creator of this compilation.

    I'm pretty sure that slayer make lot of effort but he can make his own mod and dont steal other people works.

    This is your solution? Ignore this and go on? No, you need to remove all content and make your own mod, we have the opportunity and break it again.

    I ask you again, Remove it.

    Actually its not inaccurate or invalidated at all. You have not addressed any questions I posed and you are not supporting the modding community in any way through this post. and I am not blaming anyone in particular but I do think that this issue should be promptly sorted out so that content of XNT can continue to be supported through the work Slayer has done to compile it with other mods.

    We understand that you want credit for your work. We, the xenonauts community we love this game and its additions through various modders. Welove the base game and the effort put forth from various individuals. A compilation to have a balanced mod with features from multiple individuals works does require a significant balancing effort. I've looked at the mod files myself.

    This issue should be reasonably solved by having you accepting credit for your work and slayer acknowledging your efforts as he has through sequential releases of the mod. If you deny access for use of your files then it would seem to me, and I'm sure much of the user community, that you are playing a childish game. A game which does not benefit anyone who actually wants to enjoy the game, which I'm Sure is Chris' ultimate intent.

  3. This is not a war is a issue of respect the work of others.

    If slayer wants to make his own mod go head but dont recycle other people works.

    This mod is working with:

    - Other people weapons design, aliens, elements, that require lot of time.

    - Working on Accuracy/Wound/Damage system that I build and statistical design for XNT mod, I'm a pro numeric system designer this is not a easy task.

    - Taking on xenopedia and inclusions of Max_Caine and Theon Greyjoy.

    I repeat again, make other system and other mod that dont compromise XNT mod, we dont want to see this mod mixed with Xenophobia anymore.

    If you players want to be happy, I will let you know that I quit working on XNT because this problem, I see my work vulnerable and time wasted.

    I repeat, remove and assets, and if is possible make a different mod at this point.

    After leaving XNT the only thing that I want to see is the work of my team mates remain pure.

    This is silly. The mod is a compilation mod. Its just trying to get a bunch of mods to work together. It sounds like he has asked you if he can use your assets not as his own mod, but as a COMPILATION. Having features from a variety of mods does take effort on slayer's part, and it is valuable for the community and for the many people who want to see the features of these multiple mods working together.

    All you are accomplishing by not allowing him to create a compilation with your assets is forcing people to do all of this work themselves manually. Why? How do you benefit? No one does. If you just need a boost to your ego or an e-peen stroke, then I'm sure everyone, myself included can say we all appreciate your hard work and effort into creating XNT mod and making this game better.

    Assuming you set off into modding to make the game better, why hinder another person's effort to do exactly that? He is more than willing to give you credit.

  4. Love the mod - its great. I was wondering if the xenopedia entries for most of the light interceptors (and all planes really) is up to date in 1.40? I noticed some strange things with their values (according to xenopedia) and the manufacturing cost.

    Example: Light interceptors research

    Tiger fighter has 1900speed, 45 turn rate, 1 cannon, 2 normal. MFG time and cost is very low (25k i think with 40 or so man days?)

    mitsubishi f1 fighter is almost identical. 2k speed, 45 turn rate, 1 cannon, 2 normal and HUGE mfg cost and time (300k, 120 man days).

    Also some of the other interceptors also seem really really expensive, 300-400k with huge mfg times. They arent even nearly consistent at the same tech level. All USA fighters are vastly superior and loads cheaper and quicker to manufacture.

    I'd think each of the planes has some advantage to build, weather it be cheap, fast, good turn rate, radar, etc. Right now you get planes (even just from light interceptor unlock) that are absolutely worthless to build, as there's a superior option for cheaper and quicker already.

    Of course this is just looking at the xenopedia entries. If the stats are different than that and balanced, great job!

    Don't mean this as a criticism. Just trying to help with something that may have been overlooked :). Loving the mod though, tons of fun!

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