Love the mod - its great. I was wondering if the xenopedia entries for most of the light interceptors (and all planes really) is up to date in 1.40? I noticed some strange things with their values (according to xenopedia) and the manufacturing cost.
Example: Light interceptors research
Tiger fighter has 1900speed, 45 turn rate, 1 cannon, 2 normal. MFG time and cost is very low (25k i think with 40 or so man days?)
mitsubishi f1 fighter is almost identical. 2k speed, 45 turn rate, 1 cannon, 2 normal and HUGE mfg cost and time (300k, 120 man days).
Also some of the other interceptors also seem really really expensive, 300-400k with huge mfg times. They arent even nearly consistent at the same tech level. All USA fighters are vastly superior and loads cheaper and quicker to manufacture.
I'd think each of the planes has some advantage to build, weather it be cheap, fast, good turn rate, radar, etc. Right now you get planes (even just from light interceptor unlock) that are absolutely worthless to build, as there's a superior option for cheaper and quicker already.
Of course this is just looking at the xenopedia entries. If the stats are different than that and balanced, great job!
Don't mean this as a criticism. Just trying to help with something that may have been overlooked . Loving the mod though, tons of fun!