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Showing content with the highest reputation on 11/25/2023 in all areas

  1. If you have max number of bases with most of them dedicated to hangars and detection, which is what most players do when they get enough money, then yes you can have enough interceptors to shut down most if not all UFOs. Increasing the number of UFOs will eventually break the player, but that could take a lot longer allowing a player to stay in that end game situation where it should have ended already. That is the exact phase of the game they want to change. In my opinion orbital strikes are a good idea, but after a strike we should have the option to go fight the ship and it should be extremely hard to take down, at the cost of losing interceptors most probably. If you don't take it down then the next strike happens sooner. That being said, harder UFOs for that phase could also work.
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