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Showing content with the highest reputation on 01/02/2023 in all areas

  1. So far from my initial impressions of playing to around day 60 so far so good! I will say that I feel like month one alien abduction missions are simply too punishing. These missions are so important that you have to do it even if you can't handle it. Not to mention if you do this mission at night or if you get a bad map layout you are pretty screwed. Your soldiers do not have the weapons or armor to be able to effectively deal with the Psyons. Too much health too much damage, even soldiers with Defender+Plate armor can't tank two shots from them even with 60 hp or above. Not to mention they get mesmerized failing any shots they take, including reaction fire! It's absolutely brutal. The time limit forces you to play EXTREMELY aggressive in order to even hope to clear it and you will often have to put your soldiers in terrible positions to rescue the civilians. I feel like overall we should be given six turns instead of five to complete the mission. I've also noticed that if a soldier gets mesmerized, but the Psyon that mesmerizes him/her dies, they do not get any of their TU back. This feels like it is simply too punishing. I guess my main complaint is that these Aliens coupled with with this mission type on the first month is simply just too much. The cleaner intelligence mission is also extremely brutal unless you come with Warden+Laser weapons, then it can be done fairly easily. However if you try to do this on month one, you will get bodied fairly hard. I feel like this mission should have a warning indicating that you shouldn't raid it unless you are prepared. Would not recommend attempting this until better armor/weapons. Magnetic weapons seem fairly useless? Too expensive to craft for too little performance increase over the regular ballistics. Wraiths are INSANELY strong, 105 HP is absolutely bonkers not to mention the cloaking field. They aren't too much to handle as long as you outnumber them greatly but if you encounter 2-3 it becomes very difficult to fight them off. They have too much health in my opinion they shouldn't be more durable than the Sebilians which seem to be the core Shock Troops of the alien invasion, but often times they are far more durable. Other than that my experience has been very pleasant so far. I've noticed a couple of bugs with Sebilians resurrecting even though they were unconscious. And it seems that if a soldier is killed on a teleporter platform in an alien ship, it can crash your game.
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