Interesting idea Tweaked, as a simple system it could work really well. One possible change I would suggest might be having the bonus for new recruits based on the accumulated field experience of your other troops rather than results themselves, so if you have 3 guys that survive every battle but otherwise all recruits you get an average boost, but if your whole team has survived all game somehow and then one guy dies, his replacement gets a much bigger boost. Obviously those are both fairly extreme but it might keep a reasonable balance - and that is what it is really all about .. contrary to popular opinion it is not the hokey pokey