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SolidLove

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  1. Is it possible to deploy combat airplane without event like finding a ufo or crash site? Becouse after find a ufo it's possible to give the plane another target. So I assume it might be possible to deploy the airplane without an event show up.
  2. What is unique economy system describe in this mod? Becouse I don't have any idea what's changed. since this is the first time I play. What happen is I'm running out of money, not so often Ufo is catched in radar. And where I could get the money? And about hellfire weapon, when I get it? how, by research?
  3. Is that becouse I only copy maps and tiles from FITH mod? is there any way possible to make me able to see xenopedia for breacing charge maybe sampe part in FITH mod beside maps and tiles that I need to extract aswell? Dont get me wrong, I already know how to use breaching charge just want to make the xenopedia there. And by the way I use your way, I extract FITH maps and tiles to XNT folder and it ask to replace some doors .xml files, is it okay??? And about this LINKyou gave me @Podbelski, how to install it without steam? and there seems to be no download link in there. Is that any different to X:CE?? I would gladly try it...
  4. Is there invisible allien or it's something wrong with my files? It's my first ground combat and there is a strong invisible alien inside the ship. when they die it just left something blue/purple on the floor. the attack projectile is not clear it's like its send another creature towards the target. And how to make breaching charge abailable in xenopedia becouse mine it's not there.
  5. thank you very much @podbelski, But looks like with FitH extracted to main assets is already working, but I would like to use your way by extract it to assets/mods/xnt/assets instead since I'm already back up my assets/maps and assets/tiles folder. But is it save since I'm already have a save file and would be nice if I'm not losing it. And just some question is it necessarry to carry alien body in ground combat? Or it will be recoverable anyway in the end while winning it?
  6. Please can anyone help me with kabil random map pack and Fire in the hole mod? I will gladly appreciate it of course... Here is what I have done: Install Xenonauts Vanilla 1.09 Install XNT (copy it to xenonauts main folder) Install Kabil random map pack (extract all farm, desert, arctic to xenonauts/assets folder) Install Fire in the hole (extract maps and tiles folder only to xenonauts/assets folder) I'm not quite sure I have done it right, don't know how to check if it's working or not, this is the first time I play xenonauts and never once play the Vanilla so I have no idea how to check the random map pack and fire in the hole working or not. I'm confused with where to extract the random map pack, to the main folder? or to the assets folder? becouse when I check the random map pack archive/rar it doesn't contain assets folder, it's only tiles and maps folder, so I assume I have to extract it to assets folder where maps and tiles folder belong. And also Fire in the holes make me confused some says install it with mod tools then delete the weapon xml files. But What I have done was extract the maps and tiles folder only to assets folder just like just like the way I installed the random map pack.
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