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Tactical Movement Suggestion - Pathing Organization


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Currently, in ground combat, the first click places the the series of squares the unit will follow, and if you click a second time, the soldier moves along that path. But, if you place the path, and switch characters before executing the movement, then go back to the previous soldier, the tentative movement series will be erased.

I suggest making it so the tentative movement lines stay in place, regardless of switching units, but become 50%, or more, transparent so they are constantly visible. This way, it would be possible to arrange an entire squad's movements simultaneously, see how they line up, then execute them sequentially, without any guess work, or gradual execution.

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