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wozron

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  1. I'm actually resisting buying it for this reason. I find that games that incorporate stealth are a lot of fun, but games that require it are basically irritation via design. Really really important edit: I'm not sure this game requires stealth, and I'd be happy to be corrected if wrong.
  2. Congrats on the amazing achievement of Xenonauts, Goldhawk. I can honestly say that you've made my second-favourite game of all time. And I've been playing computer games since 1979, so that's saying something. The game, the mods, the sheer ease of use- magnificent, and a testament to the idea that working things don't need fixing. So, anyway, my favourite game is actually Jagged Alliance 2. And that's a game you guys need to revisit- not that I believe for one second that you don't have it installed on your systems right now. Look, we all know that licensing fees are painful, and that to just rip off Jagged alliance would be ethically wrong. But if you guys made a game about a team of people doing a 'Heart of Darkness' mission to eliminate an evil, genocidal third-world tyrant dictator, I'd buy it. It doesn't even have to be set in central Africa! Just imagine that you could clear out former farms and mines, and provide both employment and security for people wanting to work in peace to feed their family, town, country and continent! These areas would provide resources for the surrounding areas, increasing local and peripheral support. Local partisans could respond to your popularity, providing intel on enemy positions when taking a new area. Local militia can flock to the new prosperity, eager to free the burgeoning republic of Bimzabwe from the cold hand of a genocidal lunatic. The possibilities are amazing! Jagged Alliance 2 had the tactical and strategic magic you could use. But Shattered Fellowship could offer an additional level- 'media combat'. You could embed independent media reps to increase international support- CMM for America, Al-Shareah for the Middle East, CBB for the UK and so on. But let one of your media team die, or witness an atrocity committed on (or by) friendlies, and lose support (and funding). You could even add 'social media' warfare as an option if you want to go really granular. Think about the possibilities! C'mon guys. You want to make it and I want to buy it. I'm an ideas man. You want to develop a game that's to Jagged Alliance 2 what Jagged Alliance 2 was to Atic Atac, you just let me know. I'm full of ideas!
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