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[1.25 - Ground Combat] - Non-orthogonal camera rotation


Zen

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When pressing Q or E to rotate the camera, if you tab to a different soldier during the rotation it will stop, leaving the camera at a non-orthogonal angle.

Having said that: I don't think this is even _slightly_ a problem.  If anything, I would love this to be an option somewhere in the menus (unless it is, and I haven't found it?).  Free camera rotation is very useful: I've already used it to line up odd shots past complex terrain.  I haven't noticed any outstanding graphical issues with it either, which makes sense considering the tactical actors are modeled rather than sprites.

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