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Playing 'vanilla' version with mods: map packs, dynamic UFO spawns 1. Major one - game consistently crashes to desktop when attempting to rearrange troops on dropship. Happening on Charlie - when I go into troop placement screen most of them do not appear inside the dropship, though as I mouse-over different empty looking tiles, there are tooltips showing up. This in particular starts to happen after I add a tank to the roster. Left clicking on these 'invisible' soldiers results in CTD. Result of bug is that it is extremely chance to use tanks, as said tank is by default positioning toward rear of the dropship, where it can't get out until all the soldiers.. 2. Really annoying due to immersion breaking - empty weapons keep reloading if placed in backpack. On next turn weapon will usually be loaded. Making use of this seems like cheating, trying to work around it 'fairly' makes me waste a lot of time unloading and dropping these 'phantom' clips and rockets. 3. Several cases of aliens shooting through walls. One time had an alien shoot a plasm cannon round through the front cabin of the Charlie dropship, which passed through 2 walls and killed almost everyone inside. 4. One time had a mission on which all heavy gun ammo that was in backpacks started at 66%. 5. 'Grey' events do not bring up any pop-ups, though they normally indicate that a UFO has shown up. 6. Strength does not grow according to description of manual/config. After a certain point ~mid 70s, loading soldiers to full encumbrance no longer trains them, and only overloaded soldiers are able to rise in strength.
Ohhhhhhhhh yaaaaaaaa http://guides.gamepressure.com/battlefield2142/gfx/word/623580109.jpg Obviously not the same one in the picture, but just to show what I mean I used that one. Single and Two-Seat variatiants for the Tactical Combat turn-based part of the game. With the appropriate research and manufacturing attached. Would be great for the Terror Site's part of the game when the aliens are hardcore. While I'm here can anyone point me in the direction of tutorials and guides on how to mod this game? Is it possible to scan hand drawn sprites into the game? How was the art done for this game, the units and pictures etc? Is it all digital art? I've never tried that, I've only worked with pencil/pen/charcoal and paper.