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Showing results for tags 'tiles'.
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I tried out making a simple river and cornfields. As I don't know if water is going to be added at some point this river is just unpassable, undestroyable tiles. maps, tilegraphics and spectres: http://www.mediafire.com/?iw1qz44db6732
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Any thoughts on creating more clutter items to populate the map with? Like sprites of trash, posters... Something to make the maps less static and clean? Some taller grass as well. Things your soldiers can move on top of so it's not something that blocks your path. Like: Taller grass. Leaves. Newspapers. Twigs and branches. Pebbles and rocks. Curtains. Carpets. Wallpapers or paint. Just spouting ideas. I'd happily sit down and do some sprites myself lol.
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18.5/4 are missing several tiles from 18.3 These seem trivial but they are very useful tiles and removing tiles breaks custom maps between builds. Having access to 5x5 version of tiles makes it easier to map without having to fix every single road/pavement because you needed to put a 10x10 ground down for 2 squares. soviettown/ground Indus_concrete_5x5 Indus_concrete_10x10 Town/ground grey_concrete_5x5