Jump to content

Search the Community

Showing results for tags ' sequipview.lua tutorial'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • NEWS & UPDATES
    • Release Announcements
    • Development Updates
    • Off-Topic
  • XENONAUTS 2
    • Xenonauts-2 General Discussion
    • Xenonauts-2 Bug Reports
    • Xenonauts-2 Features
  • XENONAUTS 1
    • Xenonauts General Discussion
    • Xenonauts: Community Edition
    • Xenonauts Mods / Maps / Translations
    • Xenonauts Bug Reports / Troubleshooting

Categories

  • Complete Mods
  • Xenonauts: Community Edition

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Biography


Location


Interests


Occupation

Found 1 result

  1. Hi, all, i'm new to the Forum, and pretty average at Coding/Modding, but i want to make the equip slots on the backpack, primary weapon, secondary weapon and belt, transparent. Is there a way to do that? I tried changing numbers in "sequipvew.lua" but only made the containers disappear (there was actually 3-5 pixels of that container... but it was not equipable with nothing, it was useless.) I noticed there are 4 common values for some graphics: x, y, h and w... i'm guessing these are the color, height and width values, maybe the fouth one is transparency? only problem is i don't know wich is wich, and how to alter them. Here's an example: InventorySlot { name = "slot1_1", x = 5 + 0 * Floor( 30 * screenScaleX ), y = 23 * screenScaleY + 5 + 0 * Floor( 30 * screenScaleX ), w = Floor( 30 * screenScaleX ), h = Floor( 30 * screenScaleX ), image = "uitextures/sequip/centerend", bordersize = 3, }, What do the RED, and GREEN elements do/mean? By the way, can all this be achieved with the official build of the game? (not CE modded) Any help would be very appreciated.
×
×
  • Create New...